Sujet : Re: Distros specifically designed for children
De : not (at) *nospam* telling.you.invalid (Computer Nerd Kev)
Groupes : comp.os.linux.miscDate : 31. May 2025, 08:56:47
Autres entêtes
Organisation : Ausics - https://newsgroups.ausics.net
Message-ID : <683ab63f@news.ausics.net>
References : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
User-Agent : tin/2.0.1-20111224 ("Achenvoir") (UNIX) (Linux/2.4.31 (i586))
Lawrence D'Oliveiro <
ldo@nz.invalid> wrote:
On 31 May 2025 13:39:58 +1000, Computer Nerd Kev wrote:
... I've tried and dismissed Inkscape and GIMP a long time ago.
I really don't understand that. Inkscape is a wonderful design tool for
resolution-independent graphics, and its native format is SVG, which is
the standard format for vector graphics online.
Too big, complicated, way more than I need as a non-artist.
And GIMP has better support for deep pixels than even Adobe can manage.
Dunno what a "deep pixel" is. MtPaint does more than I need already,
GIMP does many times what I need to the point that I can't find what
I need.
Both have good Python APIs for automation/extension purposes
Image editing can be automated with scripts calling ImageMagick,
and Xfig can export to Postscript which can be edited using scripts
as well.
and so does Blender, of course.
Blender also now has "Grease Pencil" functionality which is encroaching
into Synfig territory, and possibly Inkscape as well. And it's not limited
to 2D in either case.
Umm OK, I don't do animation in the first place. The thing to
understand is that I don't aspire to be any sort of graphic artist,
so I don't want to learn their tools if I've got easier, smaller,
alternatives available.
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