Sujet : Re: Need Help With Libinput
De : lt (at) *nospam* gnu.rocks (Lester Thorpe)
Groupes : comp.os.linux.miscDate : 03. Jul 2024, 21:41:56
Autres entêtes
Organisation : UsenetExpress - www.usenetexpress.com
Message-ID : <17decb5f09b34bbe$301$847046$802601b3@news.usenetexpress.com>
References : 1 2
On Wed, 3 Jul 2024 05:55:40 +0000, Gerhard Strangar wrote:
You cursor movement is the vector you get when you multiply the matrix
with the input vector:
/x'\ /x\
|y'| = M * |y|
\1 / \1/
Great! Thanks!
These are essentially 2-D homogeneous coordinates.
Now that I know this I can experiment with different
settings and observe the effect via:
xinput --set-prop 8 ...