Sujet : Re: Distros specifically designed for children
De : ldo (at) *nospam* nz.invalid (Lawrence D'Oliveiro)
Groupes : comp.os.linux.miscDate : 31. May 2025, 09:25:24
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <101eedj$112mr$3@dont-email.me>
References : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
User-Agent : Pan/0.162 (Pokrosvk)
On 31 May 2025 17:56:47 +1000, Computer Nerd Kev wrote:
Lawrence D'Oliveiro <ldo@nz.invalid> wrote:
>
Inkscape is a wonderful design tool for resolution-independent
graphics, and its native format is SVG, which is the standard
format for vector graphics online.
Too big, complicated, way more than I need as a non-artist.
I wouldn’t consider myself an “artist”, either. But I haven’t found
Inkscape complicated at all. Even the SVG format is sufficiently
comprehensible that I have written entire files of it by hand.
And GIMP has better support for deep pixels than even Adobe can
manage.
Dunno what a "deep pixel" is.
More than 8 bits for each of the R, G, B, A components.
Both have good Python APIs for automation/extension purposes
Image editing can be automated with scripts calling ImageMagick ...
I use that too. Also G’MIC, MyPaint and Krita (occasionally), plus some
custom Python scripts using Cairo graphics.
and Xfig can export to Postscript which can be edited using scripts
as well.
SVG or PDF would be a better choice for an editable output format.
PostScript is considered so much of a museum piece that Adobe, who created
the language and many of its implementations to begin with, no longer
makes the documentation available on its website.
Think about that: Adobe cannot be bothered with PostScript any more.
Umm OK, I don't do animation in the first place.
I have done it for the occasional presentation. Beats the pants off
PowerPoint, that’s for sure.