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On Wed, 4 Jun 2025 13:02:20 +0100, The Natural Philosopher wrote:
>Gimp and Blender are fantastic tools in the hands of people who know>
them., I don't think I have sufficient years left to learn either
though.
I finally decided to sit down and start learning Blender back in about
2010. I found some nice tutorials on YouTube and elsewhere, and I remember
I went through a basic exercise, starting with the default cube, to create
a simple drinking glass. Loop cut here, loop cut there, add a subsurf
modifier, apply the old Phong shading trick (“shade smooth”), make the
material transparent (no concept of refractive index in the old BI
renderer), hit the render button ... voilà. This only took maybe a day or
two.
>
I was hooked from that point on. Basically, every new thing I learned from
that point let me create something even more wonderful than I had before.
>
The point being, it shouldn’t take you years to get to the point of doing
something that can impress your friends.
>
The thing with 3D is, it requires a combination of geekiness to understand
the technical details, and artistry to make something look good. I can’t
claim I’ve got the artistry, but the technical details are fun.
>
I have posted some random doodles here
<https://www.deviantart.com/default-cube>.
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