Re: Tonights Tradeoff - Background Execution Buffers

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Sujet : Re: Tonights Tradeoff - Background Execution Buffers
De : robfi680 (at) *nospam* gmail.com (Robert Finch)
Groupes : comp.arch
Date : 09. Oct 2024, 12:44:08
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <ve5mpq$2jt5k$1@dont-email.me>
References : 1 2 3 4 5 6 7 8 9 10 11 12 13 14
User-Agent : Mozilla Thunderbird
On 2024-10-05 5:43 a.m., Anton Ertl wrote:
Robert Finch <robfi680@gmail.com> writes:
On 2024-10-04 2:19 a.m., Anton Ertl wrote:
4) Keep the flags results along with GPRs: have carry and overflow as
bit 64 and 65, N is bit 63, and Z tells something about bits 0-63.
The advantage is that you do not have to track the flags separately
(and, in case of AMD64, track each of C, O, and NZP separately), but
instead can use the RAT that is already there for the GPRs.  You can
find a preliminary paper on that on
<https://www.complang.tuwien.ac.at/anton/tmp/carry.pdf>.
...
One solution, not mentioned in your article, is to support arithmetic
with two bits less than the number of bit a register can support, so
that the carry and overflow can be stored. On a 64-bit machine have all
operations use only 62-bits. It would solve the issue of how to load or
store the carry and overflow bits associated with a register.
 Yes, that's a solution, but the question is how well existing software
would react to having no int64_t (and equivalent types, such as long
long), but instead an int62_t (or maybe int63_t, if the 64th bit is
used for both signed and unsigned overflow, by having separate signed
and unsigned addition etc.).  I expect that such an architecture would
have low acceptance.  By contrast, in my paper I suggest an addition
to existing 64-bit architectures that has fewer of the same
disadvantages as the widely-used condition-code-register approach has,
but still has a few of them.
 
Sometimes
arithmetic is performed with fewer bits, as for pointer representation.
I wonder if pointer masking could somehow be involved. It may be useful
to have a bit indicating the presence of a pointer. Also thinking of how
to track a binary point position for fixed point arithmetic. Perhaps
using the whole upper byte of a register for status/control bits would work.
 There are some extensions for AMD64 in that direction.
 
It may be possible with Q+ to support a second destination register
which is in a subset of the GPRs. For example, one of eight registers
could be specified to holds the carry/overflow status. That effectively
ties up a second ALU though as an extra write port is needed for the
instruction.
 Needing only one write port is an advantage of my approach.
 - anton
Been thinking some about the carry and overflow and what to do about register spills and reloads during expression processing. My thought was that on the machine with 256 registers, simply allocate a ridiculous number of registers for expression processing, for example 25 or even 50. Then if the expression is too complex, have the compiler spit out an error message to the programmer to simplify the expression. Remnants of the ‘expression too complex’ error in BASIC. So, there are no spills or reloads during expression processing. I think the storextra / loadextra registers used during context switching would work okay. But in Q+ there are 256 regs which require eight storextra / loadextra registers. I think the store extra / load extra registers could be hidden in the context save and restore hardware. Not even requiring access via CSRs or whatever. I suppose context loads and stores could be done in blocks of 32 registers. An issue is that the load extra needs to be done before registers are loaded. So, the extra word full of carry/overflow bits would need to be fetched in a non-sequential fashion. Assuming for instance, that saving register values is followed by a save of the CO word. Then it is positioned wrong for a sequential load. It may be better to have the wrong position for a store, so loads can proceed sequentially.
It strikes me that there is no real good solution, only perhaps an engineered one. Toyed with the idea of having 16 separate flags registers, but not liking that as a solution as much as the store/load extra.
Another thought is to store additional info such as a CRC check of the register file on context save and restore.
*****
Finally wrote the SM to walk the ROB backwards and restore register mappings for a checkpoint restore. Cannot get Q+ to do more than light up one LED in SIM. Register values are not propagating properly.

Date Sujet#  Auteur
7 Sep 24 * Tonights Tradeoff52Robert Finch
7 Sep 24 `* Re: Tonights Tradeoff51MitchAlsup1
8 Sep 24  `* Re: Tonights Tradeoff50Robert Finch
8 Sep 24   `* Re: Tonights Tradeoff49MitchAlsup1
10 Sep 24    `* Re: Tonights Tradeoff48Robert Finch
10 Sep 24     +* Re: Tonights Tradeoff17BGB
10 Sep 24     i+* Re: Tonights Tradeoff12Robert Finch
10 Sep 24     ii+* Re: Tonights Tradeoff10BGB
11 Sep 24     iii`* Re: Tonights Tradeoff9Robert Finch
11 Sep 24     iii +* Re: Tonights Tradeoff7Stephen Fuld
11 Sep 24     iii i+- Re: Tonights Tradeoff1MitchAlsup1
12 Sep 24     iii i`* Re: Tonights Tradeoff5Robert Finch
12 Sep 24     iii i `* Re: Tonights Tradeoff4MitchAlsup1
12 Sep 24     iii i  `* Re: Tonights Tradeoff3Robert Finch
12 Sep 24     iii i   `* Re: Tonights Tradeoff2MitchAlsup1
13 Sep 24     iii i    `- Re: Tonights Tradeoff1MitchAlsup1
12 Sep 24     iii `- Re: Tonights Tradeoff1BGB
11 Sep 24     ii`- Re: Tonights Tradeoff1MitchAlsup1
11 Sep 24     i`* Re: Tonights Tradeoff4MitchAlsup1
12 Sep 24     i `* Re: Tonights Tradeoff3Thomas Koenig
12 Sep 24     i  `* Re: Tonights Tradeoff2BGB
12 Sep 24     i   `- Re: Tonights Tradeoff1Robert Finch
11 Sep 24     `* Re: Tonights Tradeoff30MitchAlsup1
15 Sep 24      `* Re: Tonights Tradeoff29Robert Finch
16 Sep 24       `* Re: Tonights Tradeoff28Robert Finch
24 Sep 24        `* Re: Tonights Tradeoff - Background Execution Buffers27Robert Finch
24 Sep 24         `* Re: Tonights Tradeoff - Background Execution Buffers26MitchAlsup1
26 Sep 24          `* Re: Tonights Tradeoff - Background Execution Buffers25Robert Finch
26 Sep 24           `* Re: Tonights Tradeoff - Background Execution Buffers24MitchAlsup1
27 Sep 24            `* Re: Tonights Tradeoff - Background Execution Buffers23Robert Finch
4 Oct 24             `* Re: Tonights Tradeoff - Background Execution Buffers22Robert Finch
4 Oct 24              +* Re: Tonights Tradeoff - Background Execution Buffers19Anton Ertl
4 Oct 24              i`* Re: Tonights Tradeoff - Background Execution Buffers18Robert Finch
5 Oct 24              i `* Re: Tonights Tradeoff - Background Execution Buffers17Anton Ertl
9 Oct 24              i  `* Re: Tonights Tradeoff - Background Execution Buffers16Robert Finch
9 Oct 24              i   +* Re: Tonights Tradeoff - Background Execution Buffers3MitchAlsup1
9 Oct 24              i   i+- Re: Tonights Tradeoff - Background Execution Buffers1Robert Finch
12 Oct 24              i   i`- Re: Tonights Tradeoff - Background Execution Buffers1BGB
12 Oct 24              i   +* Re: Tonights Tradeoff - Carry and Overflow11Robert Finch
12 Oct 24              i   i`* Re: Tonights Tradeoff - Carry and Overflow10MitchAlsup1
12 Oct 24              i   i `* Re: Tonights Tradeoff - Carry and Overflow9BGB
13 Oct 24              i   i  `* Re: Tonights Tradeoff - Carry and Overflow8Robert Finch
13 Oct 24              i   i   +* Re: Tonights Tradeoff - Carry and Overflow3MitchAlsup1
13 Oct 24              i   i   i`* Re: Tonights Tradeoff - ATOM2Robert Finch
13 Oct 24              i   i   i `- Re: Tonights Tradeoff - ATOM1MitchAlsup1
13 Oct 24              i   i   +- Re: Tonights Tradeoff - Carry and Overflow1BGB
31 Oct 24              i   i   `* Page fetching cache controller3Robert Finch
31 Oct 24              i   i    +- Re: Page fetching cache controller1MitchAlsup1
6 Nov 24              i   i    `- Re: Q+ Fibonacci1Robert Finch
13 Oct 24              i   `- Re: Tonights Tradeoff - Background Execution Buffers1Anton Ertl
4 Oct 24              +- Re: Tonights Tradeoff - Background Execution Buffers1BGB
6 Oct 24              `- Re: Tonights Tradeoff - Background Execution Buffers1MitchAlsup1

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