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Muttley@dastardlyhq.com writes:
On Sun, 29 Dec 2024 08:50:16 -0500
Sam <sam@email-scan.com> gabbled:But C++20 jumped the shark, when the standardization process was>
hijacked by Microsoft in order to cram coroutines into the
language, which noone wanted, cared, or asked for, simply because
the standard threading model in Windows blows chunks, performance
wise, and Microsoft desperately needed a multithreading model that
did not suck.
I looked at co-routines and wondered wtf the author(s) was smoking.
How its supposed to be simpler than simply using a local state
machine beats the fsckout of me.
Everything will make sense to you when you look at the co-routines
proposal, and note its authorship:
https://isocpp.org/files/papers/N4402.pdf
Visual C++ does not have an impressive track record of zippy
adoptions of new C++ language feature. Most of the time it gets
beaten to the punch by gcc. Weirdly, it was the first out of the gate
with co-routines.
As I said: std::thread blows chunks on Windows. This was Microsoft's
solution.
>
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