Sujet : Re: do { quit; } else { }
De : Bonita.Montero (at) *nospam* gmail.com (Bonita Montero)
Groupes : comp.lang.cDate : 09. May 2025, 15:40:53
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vvl45l$2rt1b$1@raubtier-asyl.eternal-september.org>
References : 1 2 3 4 5 6
User-Agent : Mozilla Thunderbird
Am 06.04.2025 um 17:14 schrieb Tim Rentsch:
My impression was that "defer", or something very much like
it, is being considered for inclusion in a future C standard. ...
With C++ you can have defer without extending the language.
#pragma once
#include <utility>
#include <concepts>
#include "nui.h"
template<std::invocable Fn>
struct defer final
{
defer( Fn &&fn ) :
m_enabled( true ),
m_fn( std::forward<Fn>( fn ) )
{
}
defer( defer const & ) = delete;
void operator =( defer const & ) = delete;
~defer()
{
if( m_enabled ) [[likely]]
m_fn();
}
void operator ()()
{
if( !m_enabled ) [[unlikely]]
return;
m_fn();
m_enabled = false;
}
void disable()
{
m_enabled = false;
}
private:
bool m_enabled;
NO_UNIQUE_ADDRESS Fn m_fn;
};
Or a even more comfortable "defer" you can concatenate to revert
multiple changes to a data structure if the latest change failed:
template<std::invocable Fn, std::invocable FnNext = Fn>
struct xdefer final
{
xdefer( Fn &&fn, xdefer<FnNext> *next = nullptr ) :
m_enabled( true ),
m_next( next ),
m_fn( std::forward<Fn>( fn ) )
{
}
xdefer( xdefer const & ) = delete;
void operator =( xdefer const & ) = delete;
~xdefer()
{
bool enabled = m_enabled;
if( m_next ) [[likely]]
m_next->m_enabled = enabled;
if( enabled ) [[likely]]
m_fn();
}
void operator ()()
{
if( !m_enabled ) [[unlikely]]
return;
m_fn();
m_enabled = false;
if( !m_next ) [[unlikely]]
return;
m_next->m_enabled = true;
(*m_next)();
}
void disable()
{
m_enabled = false;
}
private:
template<std::invocable Fn1, std::invocable Fn2>
friend struct xdefer;
bool m_enabled;
xdefer<FnNext> *m_next;
NO_UNIQUE_ADDRESS Fn m_fn;
};
Just do .disable on the last xdefer in a chain and all
changes are committed like a commit in a databasse.