Sujet : Re: on named blocks concept
De : fir (at) *nospam* grunge.pl (fir)
Groupes : comp.lang.cDate : 07. Nov 2024, 18:01:26
Autres entêtes
Organisation : i2pn2 (i2pn.org)
Message-ID : <c35a251488ba0723a2ab4b985bc416778529cd9b@i2pn2.org>
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Bonita Montero wrote:
Am 07.11.2024 um 16:55 schrieb fir:
>
c++ has so many structural errors it makes it sh*t
(overaly all c++ is structural errors .. prbably one and only
thing interesting in c++ is operator overloading but it also
is badly done ofc)
>
What do you consider as a "structural error" with C++ ?
>
many things there are simply idiotic
liek for exampe concept of suntypes and sueprtypes
when for example you got some entity that
some {
sing(); swim(); fly(); }
the subtypes are things that
1{sing(); }
2 { swim();
3 { fly();}
4 {sing(); swim(); }
5 { swim(), fly()} ;
6 { sing(); fly();}
and supertype is {
sing(); swim(); fly(); + do more}
not that idiotism of c++
also oop is hevily idiotoc ehen in normal languege you
can use and connect entities (just by putting them in visibility) without all that idiotic pointers
thsi i call syructural errors becouse you can do things in normal
structurally correct way in c++ this is total idiotism in that place