Sujet : best approach for multithreading (?)
De : profesor.fir (at) *nospam* gmail.com (fir)
Groupes : comp.lang.cDate : 30. Nov 2024, 23:04:35
Autres entêtes
Organisation : i2pn2 (i2pn.org)
Message-ID : <ddd3a0b59c95b5752b66f46348c96a6f8279d518@i2pn2.org>
User-Agent : Mozilla/5.0 (Windows NT 10.0; WOW64; rv:91.0) Gecko/20100101 Firefox/91.0 SeaMonkey/2.53.19
[i wropte it soem days back then to eventually post in a place when people can answer this but i dont get idea of such place so i post it here for now]
tell me if you know somethin better approach for multithreading
than this
i mean i got discovered soem approach for multithreadng
(i mean scheme how it probably should be done) and i wonder
if there is something better than this (in real world)
the appriach is based on call queue and needs (at least
as a base) two keywoards 'adq' (add queue) and 'runq' (run queue)
ewentually 'runqs' (run queue sequantially) 'runqp' (run queue in
parrallel)
adq just adds a given adress of a function and its arguments
in queue which is close to stack, say
for(int i=0; i<5; i++)
adq__ foo(i);
stores
foo, 0
foo, 1
foo, 2
foo, 3
foo, 4
(40 bytes if foo is 32 bit adress, and i is 32 bit int)
in ram
runq
then runs it (iterates and runs the functions)
(both adq and runq are better implemented on language level,
though they also probably can be implemented in some library)
the thing is the runq dont need to run the things on one core
and sequentially but it can just run the queue on as many cores
as are avaliable
no problem i think if those queued calls are not conflicting one witch
another (like foo is draw_line_of_mandelbrot(i); ) but if the calls may
be somewhat conflizting (on ram writes) there is an optio to add
to addq also a number assigned to each call which will denote/mark
this call to be not conflicting witch another call if the numbers are
different and eventuallt be conflicting if the numbers are the same (like "1")
then the cals of the same group should be run on one core in sequential but the
other groups can each be called on its own core
i did not used multithreading more than couple of days in my life
so i know it slight but i never liked what i used to much and this
approach seem to me best of what i heard..
so is it he best approach or there is something better?
/fir