Re: How to deliver and activate apps for MacOS ?

Liste des GroupesRevenir à cl tcl 
Sujet : Re: How to deliver and activate apps for MacOS ?
De : aldo.w.buratti (at) *nospam* gmail.com (abu)
Groupes : comp.lang.tcl
Date : 06. Feb 2025, 15:41:03
Autres entêtes
Organisation : RetroBBS
Message-ID : <66a6cb8bd6e28466b963d8fe73bbb261@www.rocksolidbbs.com>
References : 1 2
User-Agent : Rocksolid Light
OK, Christian.
A necessary clarification:
* I often release Tcl packages (aka libraries) as opensource projects.
* In case these packages (or full apps) contain some C/C++ code, I'm
used to deliver them as binary (precompiled) libs/apps.
So, my 'libs/apps"  are just a zip file with a bunch of .tcl plus
optionally some binary dll (*.dylib for MacOS)
I could even build all the MacOS scaffold and include a small tclkit
executable, so that it's a full ready-to-use app  (it doesn't require a
pre-installed tclsh/wish), but this is a rare case.  ( see
https://wiki.tcl-lang.org/page/PiX )
In any case, problems arise, because MacOS recognizes that it's not an
application signed by an affiliated Apple Developer...
I wonder if there's someone in this community, as an officialy
registered Apple Developer, someone who can take care to sign the
open-source libs/applications made by this community.

Date Sujet#  Auteur
6 Feb 25 * How to deliver and activate apps for MacOS ?6abu
6 Feb 25 `* Re: How to deliver and activate apps for MacOS ?5Christian Gollwitzer
6 Feb 25  `* Re: How to deliver and activate apps for MacOS ?4abu
6 Feb 25   `* Re: How to deliver and activate apps for MacOS ?3Christian Gollwitzer
7 Feb 25    +- Re: How to deliver and activate apps for MacOS ?1TorstenBerg
9 Feb 25    `- Re: How to deliver and activate apps for MacOS ?1Kevin Walzer

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