Sujet : Re: How to deliver and activate apps for MacOS ? De : berg (at) *nospam* typoscriptics.de (TorstenBerg) Groupes :comp.lang.tcl Date : 07. Feb 2025, 11:35:55 Autres entêtes Organisation : novaBBS Message-ID :<e266aebfd6b493b25d3bd2a6a3c67021@www.novabbs.com> References :1234 User-Agent : Rocksolid Light
Hi, what I found to work (at least in my case) is tp prepare the mac application bundle with all packages and dylibs needed. Then, I do the following puts "++ removing extended attributes and code-signing the app ..." exec touch $exeFile exec sudo xattr -cr $exeFile exec -ignorestderr codesign --force --deep -s - $exeFile $exeFile is the .app file (which is actually a folder in disguise). I use a self-signed signature for this, so no developer account and no money for Apple. This works most of the times. I have some individual users where it still gives problems and I think this may be due to individual settings on the user side or because the upgraded to some macOS version where constraints got tighter, as already mentioned. Having said that, the only proper solution is to get this developer account, pay the money and sign the app with the certificate you get from Apple. Cheers, Torsten