Sujet : Re: GIMP 3.0.0-RC1
De : WokieSux283 (at) *nospam* ud0s4.net (WokieSux282@ud0s4.net)
Groupes : comp.os.linux.misc comp.os.linux.advocacyDate : 11. Feb 2025, 01:11:14
Autres entêtes
Organisation : WokieSux
Message-ID : <9PadnaJX4N0-CDf6nZ2dnZfqn_idnZ2d@earthlink.com>
References : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
User-Agent : Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Thunderbird/78.13.0
On 2/10/25 4:41 PM, D wrote:
On Mon, 10 Feb 2025, candycanearter07 wrote:
D <nospam@example.net> wrote at 21:19 this Saturday (GMT):
[snip]
My most powerful software was a multi-path checker to a storage system
that held a lot of pension money.
>
It was written in bash. =D
>
Ok, ok... I wrote a GUI for some kind of batch job mgmt software that IBM
hobbled together in order to trace dependencies, that was done in python.
[snip]
>
>
Did you use something like tkinter?
>
Hmm, it was a long time ago, so I no longer remember. I _think_ it was some kind of graph library that enabled you to generate graphics based on some kind of node and vertice notation. It then generated a pdf which you would zoom into, which visualized all the dependencies of all the batch jobs. Sorry, that's about the best I can do. The code is long lost in time, like tears in rain.
"Vector" graphics ? You don't see that approach much
any more. Was most popular when you could buy vector
CRT displays - think 1950s/60s movies about NORAD or
similar. They didn't have the stuff for big sharp
bitmaps so you just had the CRT move a bright dot
around XY coords. Kinda like working a pen potter.
Vector makes no sense but with anything but CRTs
as the dot path is made by directly driving the XY
coils in the tube rather than any kind of 'scan'
being involved.
Hmmm ... I think there was an old 'asteroid' kind
of arcade game that used vector. Very sharp, bright,
quick outline drawings.