Re: Can't Avoid That Shit Rust - Even On Gentoo

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Sujet : Re: Can't Avoid That Shit Rust - Even On Gentoo
De : 186283 (at) *nospam* ud0s4.net (186282@ud0s4.net)
Groupes : comp.os.linux.misc
Date : 02. Oct 2024, 05:57:28
Autres entêtes
Organisation : wokiesux
Message-ID : <E8-dnc9jS_FeT2H7nZ2dnZfqnPidnZ2d@earthlink.com>
References : 1 2 3 4
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On 10/1/24 12:41 PM, Charlie Gibbs wrote:
On 2024-10-01, 186282@ud0s4.net <186283@ud0s4.net> wrote:
 
    I think 32-bit is (already) kinda obsolete whether
    anybody wants to admit it or not.
>
    Didn't take long, did it ?
>
    LONG back some guy at a computer store (remember
    those ?) asked my why anybody would WANT 16-bit
    chips/vars. This was in the c64/Atari-800 days.
    I told him "graphics !" - and was right.
>
    NOW I wonder if 128-bit should be the aim of
    all future standards. It'd be HARD to use up
    128 bits for almost anything.
 In other words, "128 bits ought to be enough for anybody."  :-)
   It's a really BIG number ...
   But there SHOULD be a few 256/512-bit types in ye
   olde library  :-)
   Now CPUs ... maybe 128-bit IS what future-lookers
   need to immediately switch to. Haven't heard many
   complaints about 64-bit chips, yet, but doesn't
   hurt to plan ahead. Circuitry can be made SO small
   now that the extra stuff for 128 all through may
   not be such a burden.
   OR ... are 'CPUs' even bulk of The Future ?
   Somehow I see "AI" - implemented on large
   distributed systems of diverse composition,
   likely even some 'quantum' thrown in - being
   the coming thing. They can emulate old CPUs.
   Individual users, well, 99.5% of what they run
   actually runs 'cloud' over 6-G and they just
   need enough chip to do the pretty graphics.

Date Sujet#  Auteur
22 Jul 25 o 

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