Sujet : Re: "Sierra made the games of my childhood. Are they still fun to play?"
De : ant (at) *nospam* zimage.comANT (Ant)
Groupes : comp.sys.ibm.pc.games.adventure comp.sys.ibm.pc.games.actionDate : 22. May 2025, 18:30:30
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <100nmvl$3ita8$1@dont-email.me>
References : 1 2 3 4
User-Agent : tin/2.6.4-20241224 ("Helmsdale") (Linux/6.12.15-200.fc41.x86_64 (x86_64))
In comp.sys.ibm.pc.games.adventure Mike S. <
Mike_S@nowhere.com> wrote:
On Wed, 21 May 2025 11:35:15 -0500, Praetor Mandrake
<horchata12839@gmail.com> wrote:
I lost interest in adventure games because Sierra put in a quest where
you had to pick up acorns and had to be on the exact pixel of the acorn
to get it. It was misguided.
Your post reminded me of both the beanstalk you need to climb in
King's Quest and the tongue you needed to climb to get out of the
whale in King's Quest 4. In both instances, you need to click on the
right spot or you fall down and have to start over.
Save early. Save often.
See, I hate that.
-- "Cast all your anxiety on Him because He cares for you." --1 Peter 5:7. God, pls. take it already esp. 2day.Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly. /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org. / /\ /\ \ Please nuke ANT if replying by e-mail.| |o o| |
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