Sujet : Re: I don't understand pre-orders. Do you preorder?
De : zaghadka (at) *nospam* hotmail.com (Zaghadka)
Groupes : comp.sys.ibm.pc.games.actionDate : 22. Feb 2025, 17:32:34
Autres entêtes
Organisation : E. Nygma & Sons, LLC
Message-ID : <9kujrj1bmbs3mco9ftl87dkq8p9gged5hd@4ax.com>
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User-Agent : Forte Agent 3.3/32.846
On Fri, 21 Feb 2025 12:33:01 -0500, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
It wasn't a game without merit.
I got to the avatar saying "What's a paladin?" to Dupre and almost rage
quit.
For some reason, it was written for people brand spanking new to the
series.
That said, the tech (when used with Glide) was red hot. Sure, it doesn't
hold up to modern standards. But dyanmically loading a traversible 3D
world? In 1999?! Amazing.
DirectX was another story entirely. It was bugged to hell and back.
I finished Ultima IX. It was meh. But the lack of immersion for veteran
Ultima fans, because of the directive to write it for newbies, was my
biggest gripe.
As for pre-orders, I would totally Kickstart an Ultima IX do-over, hoping
it would be made with love. Wishing that my heart could not be broken
twice.
Like, a full rewrite that the fans deserved and no "all the horses are
dead," including Smith.
-- ZagThis is csipg.rpg - reality is off topic. ...G. Quinn ('08)