Re: They're Making A New Doom

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Sujet : Re: They're Making A New Doom
De : Xocyll (at) *nospam* gmx.com (Xocyll)
Groupes : comp.sys.ibm.pc.games.action
Date : 11. Jun 2024, 15:20:35
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <g9ng6jt237h7h7p5uocil6rqnc8c8ginmd@4ax.com>
References : 1 2 3
User-Agent : Forte Agent 2.0/32.640
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the
entrails of the porn spammer to utter  "The Augury is good, the signs
say:

On Mon, 10 Jun 2024 09:27:13 +0200, "Werner P." <werpu@gmx.at> wrote:
>
Am 10.06.24 um 02:06 schrieb Spalls Hurgenson:
I mean, I'd still rather the industry stop relying on old IPs as a
crutch and create new stuff instead, but I can't deny/some/  interest
in this game. But the fact that it's yet-another-sequel does push it
back from instant 'must buy' to 'we'll see, maybe when its on sale or
part of HumbleBundle'.
I stopped playing doom after Doom 1...
I have not missed anything, YMMV, but for me this was a one time event
where a ton of things came together, but shooters are generally not my
favorite kind of thing. I personally from a technical achievement would
rate Ultima Underworld and System Shock way higher, but Doom with its
nob brain shooter elements was longer lasting and spawned more or less
as initial explotion an entire genre of dumb shooters...
>
I don't know if I'd rank "Underworld" a higher technical achievement
than "Doom". Both games were aiming for different things, after all.
>
Do not mistake me; I love "Underworld" and I greatly admire it, both
for its technical achievements and for its gameplay. And in some
respects, yes, "Underworld" was superior to Carmack's "Doom" engine.
But in other respects, "Doom" -specifically, its ability to render
full-screen first-person action at a blistering framerate- was
incredibly impressive, and surpassed Looking Glass's (well, Blue Sky
Software, at the time) efforts.

Underworld was actual 3d, vs the looks 3d but is actually 2d DOOM.
Remember inching the shotgun (or other weapon) over a pixel at a time
until it would shoot "up" at the imp on the balcony, instead of straight
ahead into the wall?

Hell you could aim in UUW, and fly as I recall, plus an automap function
that let you write notes on it.

It's not merely more advanced, it's Godzilla vs a cockroach more
advanced.

TL;DR: it's an apple-to-oranges comparison and I think both engines
were great at what they did, neither superior nor inferior to the
other. ;-)

The doom engine was inferior since it wasn't actually 3d and it showed
many times with the aiming issues.

The same issue happened with Duke Nukem3D vs Quake - the quake engine
was superior, actual 3d, but Duke was more fun, and a hell of a lot less
brown.   Making it the better game despite the inferior engine


That said: there's one game I still play more regularly than the
other... and as much as I love "Underworld", it got a lot less
playtime in 2024 than "Doom".

You play the original 1993 doom, or one of the remakes though?

Not everyone has an ancient machine to play ancient dos era games on.

Xocyll

Date Sujet#  Auteur
10 Jun 24 * They're Making A New Doom37Spalls Hurgenson
10 Jun 24 +* Re: They're Making A New Doom23Justisaur
10 Jun 24 i+* Re: They're Making A New Doom21JAB
10 Jun 24 ii+* Re: They're Making A New Doom10Werner P.
10 Jun 24 iii`* Re: They're Making A New Doom9Sandro Santos
11 Jun 24 iii +* Re: They're Making A New Doom6Spalls Hurgenson
11 Jun 24 iii i`* Re: They're Making A New Doom5JAB
12 Jun 24 iii i `* Re: They're Making A New Doom4Spalls Hurgenson
12 Jun 24 iii i  `* Re: They're Making A New Doom3JAB
13 Jun 24 iii i   `* Re: They're Making A New Doom2Werner P.
14 Jun 24 iii i    `- Re: They're Making A New Doom1JAB
11 Jun 24 iii `* Re: They're Making A New Doom2Justisaur
11 Jun 24 iii  `- Re: They're Making A New Doom1Spalls Hurgenson
10 Jun 24 ii`* Re: They're Making A New Doom10rms
10 Jun 24 ii `* Re: They're Making A New Doom9Ant
11 Jun 24 ii  `* Re: They're Making A New Doom8Rin Stowleigh
11 Jun 24 ii   +* Re: They're Making A New Doom6Sandro Santos
12 Jun 24 ii   i`* Re: They're Making A New Doom5Rin Stowleigh
12 Jun 24 ii   i `* MIDI (was Re: They're Making A New Doom)4Ant
12 Jun 24 ii   i  `* Re: MIDI (was Re: They're Making A New Doom)3Spalls Hurgenson
12 Jun 24 ii   i   `* Re: MIDI (was Re: They're Making A New Doom)2Anssi Saari
13 Jun 24 ii   i    `- Re: MIDI (was Re: They're Making A New Doom)1Spalls Hurgenson
12 Jun 24 ii   `- Re: They're Making A New Doom1Rin Stowleigh
12 Jun 24 i`- Re: They're Making A New Doom1Spalls Hurgenson
10 Jun 24 `* Re: They're Making A New Doom13Werner P.
10 Jun 24  +* Re: They're Making A New Doom8Werner P.
10 Jun 24  i+* Re: They're Making A New Doom5Ant
11 Jun 24  ii+* Re: They're Making A New Doom3Spalls Hurgenson
11 Jun 24  iii`* Re: They're Making A New Doom2Justisaur
11 Jun 24  iii `- Re: They're Making A New Doom1Spalls Hurgenson
11 Jun 24  ii`- Re: They're Making A New Doom1Xocyll
11 Jun 24  i`* Re: They're Making A New Doom2Xocyll
11 Jun 24  i `- Re: They're Making A New Doom1Ant
11 Jun 24  `* Re: They're Making A New Doom4Spalls Hurgenson
11 Jun 24   +* Re: They're Making A New Doom2Xocyll
13 Jun 24   i`- Re: They're Making A New Doom1Werner P.
13 Jun 24   `- Re: They're Making A New Doom1Werner P.

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