Sujet : Re: Is it that time again? Half Life 3
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 05. May 2025, 15:41:05
Autres entêtes
Message-ID : <ltih1khn3ab6h8nd2a45afvq1a69qi21ge@4ax.com>
References : 1 2 3
User-Agent : Forte Agent 2.0/32.652
On Mon, 05 May 2025 13:14:29 +0100, Mr Rob
<
noemailformethx@jsjsaiiowppw.com> wrote:
>
I was just thinking about which game release date last genuinely
excited me. I think it was Tiny Tina's Wonderlands.
>
I think there are far more games to be had these days. When game
releases seemed few and far between the anticipation was greater, for
me at least anyway.
I was excited about "Mechwarrior 5: Clans", enough so that I bought it
day one. That sure taught me a lesson. ;-)
But honestly, I think the last game I truly, eagerly anticipated that
way was "Skyrim". I literally had /dreams/ about wandering its
gameworld prior to its release. And, unusually enough, that game
equalled or surpassed my expectations.
But between the sheer glut of games I have available already, the
decreasing value of individual games (thanks to grindy gameplay and
content hidden behind live-services and MTX paywalls) and just an
increasing awareness of how similar new games are to titles I already
have, it's really hard for me to get passionate about new releases.
Sure, there are a lot of games coming out I'd like to play. "Doom:
Dark Ages", for instance, is definitely on my radar (what can I say, I
like the lore). But it's not the sort of game I can't wait a year or
two to acquire.
In the meantime, I have literal thousands of games to play or replay
just waiting for me. I honestly can't keep up. How is a single new
game supposed to compete with that?