Sujet : Re: What difficultly level do you play one?
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 14. Jul 2024, 19:23:33
Autres entêtes
Message-ID : <nf589jdilpsag4nhf11b9c4u66fs6deloe@4ax.com>
References : 1 2 3 4 5 6 7 8 9
User-Agent : Forte Agent 2.0/32.652
On Sat, 13 Jul 2024 14:09:31 -0400, Mike S. <
Mike_S@nowhere.com>
wrote:
On Sat, 13 Jul 2024 16:30:07 -0000 (UTC), candycanearter07
<candycanearter07@candycanearter07.nomail.afraid> wrote:
>
Interesting, I'm surprised there's still programs available for that.
>
Heh. :) There is probably software out there to fill any and every
niche.
You just gotta find it; that's the real trick.
But with nearly 8 billion computer* users, for every problem you've
ever faced, there's likely 10,000 users who had a similar issue... and
at least one of them is gonna be nuts enough to program a solution.
And most people crazy enough to put in that much effort are going to
put it out on the Internet somewhere, either for profit, bragging
rights, or just out of sheer niceness.
I remembering randomly trawling through various FTP and app-hosting
websites, just because inevitably I'd stumble a utility that solved an
issue I barely even recognized I'd had up to that point. I'd download
it for free, and then use it once every two or three years when the
issue reared its head.
But -getting back to the topic on hand- third-party mapping programs
for computer RPGs have existed for a long time, although they were a
lot less ease-of-use back then. Largely because most games ran on DOS,
and DOS was a single-process program, so you couldn't (easily) run a
helper app and the game at the same time. But even from the earliest
days there were a variety of hacks and apps to help the lost
adventurer.
* even if a lot of those computers are now mobile devices