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On Thu, 17 Apr 2025 11:19:09 -0500, Zaghadka <zaghadka@hotmail.com>
wrote:
>On Thu, 17 Apr 2025 10:12:26 -0400, in comp.sys.ibm.pc.games.action,>
Spalls Hurgenson wrote:
>Quake was impressive tech for its day, and it featured some many ideas>
that have since become de rigeur for FPS games nowadays, but it was
too focused on arena-combat gameplay and its lore was a mess. Bleh.
;-)
You also *had* to buy a Pentium. I remember throwing my AMD 486DX4-100 at
it and still getting "Mr. Turtle."
You didn't HAVE to buy a Pentium (but boy did it help!)
>
Some of us were playing Quake on x486 chips. It was... rough, even for
me (and I'm really tolerant of low FPS). But I endured it until I got
that super-fast 100MHz pentium (and, eventually, a 3DFX card).
>
Not that any of that really made the gameplay more _fun_... but it
made it more _tolerable_ ;-P
>
>
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