Sujet : Re: This is why we can't have nice things (Deus Ex)
De : candycanearter07 (at) *nospam* candycanearter07.nomail.afraid (candycanearter07)
Groupes : comp.sys.ibm.pc.games.actionDate : 06. Apr 2025, 06:20:02
Autres entêtes
Organisation : the-candyden-of-code
Message-ID : <slrnvv43ho.1vicq.candycanearter07@candydeb.host.invalid>
References : 1 2 3
User-Agent : slrn/1.0.3 (Linux)
Spalls Hurgenson <
spallshurgenson@gmail.com> wrote at 19:11 this Friday (GMT):
[snip]
But, like I said, I'm not big into endlessly extending franchises.
"Deus Ex" had its day in the sun; it produced some excellent games
(and some not-so-excellent ones), and I enjoyed many of them. But I
don't see the need for more and more sequels. I'm much more of
developers creating something new.
I personally never played the Deus Ex games, but looking at HR from
the outside, I agree. Maybe I'm just cynical, but making these terrible
"sequels" almost ruins the original game(s) retroactively, because the
newcomers will either A) hate the game and assume "this is just how the
series is", or B) enjoy it and be split from the fans of the originals,
since they're fundamentally different games.
-- user <candycane> is generated from /dev/urandom