Sujet : Re: MIDI (was Re: They're Making A New Doom)
De : anssi.saari (at) *nospam* usenet.mail.kapsi.fi (Anssi Saari)
Groupes : comp.sys.ibm.pc.games.actionDate : 12. Jun 2024, 19:49:19
Autres entêtes
Organisation : An impatient and LOUD arachnid
Message-ID : <sm0o786vvww.fsf@lakka.kapsi.fi>
References : 1 2 3 4 5 6 7 8 9 10 11 12
User-Agent : Gnus/5.13 (Gnus v5.13) Emacs/27.1 (gnu/linux)
Mike S. <
Mike_S@nowhere.com> writes:
On Wed, 12 Jun 2024 11:51:15 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
>
Of course, iMuse didn't really have much to do how the music
/sounded/. It was just a virtual composing system that altered what
music played depending on the action on the screen.
>
I know what iMuse is but to be honest with you, I never really noticed
it doing its thing back in the day so I never saw it as a big deal to
me personally.
I'm not sure if I would've noticed either. OTOH, my musician roommate
back then pointed out the kind of fanfare the music system played when I
shot up some enemy fighters in X-Wing. And after that I started noticing.