Sujet : Re: Single Player FTW
De : ant (at) *nospam* zimage.comANT (Ant)
Groupes : comp.sys.ibm.pc.games.actionDate : 12. Oct 2024, 03:27:37
Autres entêtes
Message-ID : <uc2dnTeVbOQEQ5T6nZ2dnZfqn_oAAAAA@earthlink.com>
References : 1 2 3 4 5 6
User-Agent : tin/2.6.2-20221225 ("Pittyvaich") (Linux/6.10.7-100.fc39.x86_64 (x86_64))
Rin Stowleigh <
rstowleigh@x-nospam-x.com> wrote:
On Sat, 12 Oct 2024 02:24:37 +0000, ant@zimage.comANT (Ant) wrote:
Dimensional Traveler <dtravel@sonic.net> wrote:
...
Except the study showed that you _aren't_ necessarily promised massive
revenue just because you make a multiplayer game. Or rather, it isn't
simply the fact that the game is multiplayer that guarantees that
money. It's that wildly unpredictible, "is it a good/popular game"
factor that brings in the big bugs.
>
But we don't want bugs at all!!!
>
I am a bug. :P
I always thought of you more as a feature than a bug, but thank you
for clarifying. :)
It's not a bug, it's a feature.
-- "I am the good shepherd. The good shepherd lays down his life for the sheep." --John 10:11. Dang poopy life & body again. Go Doyers!Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly. /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org. / /\ /\ \ Please nuke ANT if replying by e-mail.| |o o| |
\ _ /
( )