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On Tue, 18 Mar 2025 11:03:56 -0400, in comp.sys.ibm.pc.games.action,My money and time also now goes to the smaller studios as I just find the games more interesting and I don't feel and they are trying to squeeze every last penny out of me.
Spalls Hurgenson wrote:
The big-name publishers looked at this calculation and decided theYeah. The indies and smaller shops will step in. We're not back to games
best way to do things, then, is to go all-in on live-service,
MTX-riddled, advert- and sponsorship-heavy games in a hope that they
can recoup some of the expenses. And --for the time being-- that
strategy is working, but it comes at a cost.
in ziplock baggies, but AAA games are not where it's at for me.
I prefer small dev-team options and will pay them handsomely. So long as
Unity doesn't shit the bed, this will continue to be available.
And then there's Larian. There's CDPR. There are single-A companies thatI agree although even those games you mentioned aren't really doing anything that different but instead doing a type of formula know to work very well, although in Cyberpunk's case that took a couple of years until after it had been released.
try. We need to be forgiving of them and support them. I bought Cyberpunk
2077 at a discount to keep them honest.
It's not dead yet. It's just very badly burned.
>
I don't care if the textures aren't 4k. I just have to buy a much moreI got off the graphics bandwagon many years ago as I realised that graphics were no longer that important to me and the type of games I was played didn't really rely on them. I can appreciate really high fidelity graphics but that quickly wears off.
expensive graphics card and monitor then.
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