Sujet : Re: FREE GAME: Return of the Phantom
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 01. Nov 2024, 15:40:29
Autres entêtes
Message-ID : <vrp9ij9cqjh332avt7c5ll9rnt8cjgepmf@4ax.com>
References : 1 2 3 4
User-Agent : Forte Agent 2.0/32.652
On Fri, 01 Nov 2024 08:39:45 -0400, Mike S. <
Mike_S@nowhere.com>
wrote:
On Fri, 01 Nov 2024 05:35:13 +0000, ant@zimage.comANT (Ant) wrote:
>
I think I played this too, but it was boring because of its adventure
genre ((crosspost/CC)ed). Andrew Webber's Phantom of the Opera was cool
though. :D
>
I loved adventure games back in the day but I did find some of them
boring. I don't remember if I found this one boring. I don't even
remember if I finished it. I don't have a hint book for it... so
probably not. :-P
Microprose adventure games were always average at best. A major
failing -at least for me- was their uninspired soundtracks; Microprose
games never had great music (at least not when compared to the music
from developers like Sierra, LucasArts or Origin).
But their adventure games were always just a bit off in gameplay. The
pacing wasn't great, the writing was forced, the worldbuilding
incomplete, the puzzles lacking consistency. It always felt (and in
fact was) that the adventure game division was an also-ran at
Microprose; an attempt to expand their horizons in case strategy and
flight-sims didn't pan out.
But their games weren't the worst on the market. They were head and
shoulders above the likes of Tsunami or Capcom.