Sujet : Re: FREE GAME: Space Crew
De : candycanearter07 (at) *nospam* candycanearter07.nomail.afraid (candycanearter07)
Groupes : comp.sys.ibm.pc.games.actionDate : 07. Mar 2024, 22:00:08
Autres entêtes
Organisation : the-candyden-of-code
Message-ID : <usd9so$18f4a$1@dont-email.me>
References : 1 2 3 4 5
User-Agent : slrn/pre1.0.4-9 (Linux)
Spalls Hurgenson <
spallshurgenson@gmail.com> wrote at 15:31 this Wednesday (GMT):
On Wed, 6 Mar 2024 03:04:12 -0000 (UTC), candycanearter07
<candycanearter07@candycanearter07.nomail.afraid> wrote:
>
Oh cool, you're the first person who actually knew what I was
talking about :D
I did like the gameplay, but I kinda got burned out.. I think I
stopped around when the Decomp gun was added in May.
>
I have no idea what the Decomp gun is, but whether that is because I
just don't remember or because the last time I played the game was in
late 2020 is up to you to decide. ;-)
Yeah, I think it was added in late 2022/3? I'm not sure though.
I don't mind 'casual' or 'mobile' games. I just don't think they're a
good fit for PCs. I'm fine with them on a handheld but - IMHO - if
you're making/porting a game to PC, you ought to make sure its
gameplay is full enough to support an hour-long gaming session. And
most casual/mobile games are designed to be played in five minute
spurts, while waiting for a friend or in the elevator, or whatever.
>
But YMMV. I'm probably old, what do I know what's popular these days.
;-)
Agreed, except I played a worrying amount of PB95 on my computer.
According to steam, I've played it for about 170 hours.
-- user <candycane> is generated from /dev/urandom