Sujet : Re: Starcraft
De : justisaur (at) *nospam* yahoo.com (Justisaur)
Groupes : comp.sys.ibm.pc.games.actionDate : 14. Mar 2024, 03:16:22
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <ustmlo$18nt3$4@dont-email.me>
References : 1 2 3
User-Agent : Mozilla Thunderbird
On 3/13/2024 1:38 PM, Lane Larson wrote:
Lane Larson wrote:
Lane Larson wrote:
I never finished the last scenario in the Terran campaign, and I'm going back to make things right. I just finished Norad II, which is the scenario where General Duke is downed in a Zerg infested world. It was more difficult than I remembered. I built the Armory ASAP and hooked up armor and guns for vehicles. The real task was waiting for those upgrades before beginning the attack with a couple Goliath platoons. This is not necessarily intuitive because the scene is hurry and rescue him.
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I was worried that it seemed difficult because I was becoming inept in some way. I made about eight attempts before winning this scenario. What was good is by the last attempt I was moving my squads with ease, using ctrl-# and 1-9 to call them up. Also clicking on good places on the map. I'd say I was just rusty, not addlepated. People who talk about losing their facilities as they get older should shut their fornicating mouths. They portray it as an everyday thing, while the average America sees 17% or less in expectation. A good reason to carry a firearm. "Shut your fornicating mouth or I'll shut it for you". With the radio on.
Warcraft and Starcraft involve a great deal of racing against the clock. If you're not fast enough the computer opponent will take you out. I caught up to episode 10, the one I had trouble with before. Now I'm making minor errors that result in catastrophic disaster. I think Blizzard threw everything into this scenario to make it a tough cookie.
My plan is to go through some of the earlier scenarios twice (or more) and also open up the zerg and protoss stories. It's been 20 years, I don't think it's going to spoil me.
I'm also playing Warcraft II. I've learned some stuff from it, like how to make an assault. The creatures should not just rush in to meet the enemy, it's nice to set up some support catapults to make the enemy come to you.
I am attempting to solve this. I didn't have enough time or patience to complete these back when they were new.
I completed SC I which I really liked (I don't like playing against others though.) I also completed WC I & II. I really liked WC I, but not so much II.
I never completed SC II, I remember there was some missions where you played a single figure, so it wasn't really an rts at that point, and I couldn't get past one of those.
-- -Justisaur ø-ø(\_/)\ `-'\ `--.___, ¶¬'\( ,_.-'
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