Sujet : Re: Year in Review: 2004
De : rsquiresMOO (at) *nospam* MOOflashMOO.net (rms)
Groupes : comp.sys.ibm.pc.games.actionDate : 19. Mar 2024, 18:04:39
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Organisation : A noiseless patient Spider
Message-ID : <utcgj9$ugl2$1@dont-email.me>
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* Doom 3
My favorite of the franchise. Treat it as a survival horror game: No UI, hardest difficulty, original version (not BFG) and a tiny mod to enable projectile dynamic lighting (I believe I still have this file around) and you're good to go.
* Viet Cong: Purple Rain
Unbelievably good. Unmatched player stance and weapon handling options, wonderful AI, etc. I played the Defend The Hill level so many times just to glory in it. Not sure if I still have the disc around, alas. Tried to play the sequel but had stutter/pausing issues that I couldn't resolve and gave up.
* Farcry
"Farcry" was a fun game and a great technology demo.
FC2 was more my jam, FC1 was decent.
* Thief Deadly Shadows
designed for console rather than any serious flaws in its implementation.
console level size and controller limitations killed this and DX:IW
* Chronicles of Riddick: Dark Athena
When VinDiesel was on, he was great; his voice acting, the atmosphere and menace in this title really stood out. I also played it through again with Developer Commentary on, which was great. If you happened to snag the GoG version before it was delisted, it includes the DC.
* Syberia 2
I've said this before: All the cutscenes in the game are available from the menu, and make a great story just by themselves watched in a row. I enjoyed this game quite a bit for it's resolution of the search for the mammoths
rms