Sujet : Cheating Cheat-sheet
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 08. Apr 2024, 21:39:49
Autres entêtes
Message-ID : <7qk81j5b6spsk31rafh7f20i2b75136aad@4ax.com>
User-Agent : Forte Agent 2.0/32.652
So, here's a thing:
Hacking into Kernel Anti-Cheats How cheaters bypass
Faceit, ESEA and Vanguard anti-cheats
https://www.youtube.com/watch?v=RwzIq04vd0MIt's a 40 minute video (with a somewhat annoying presentation) but it
gives a nice overview of some of the more advanced methods cheaters
are using to get an advantage in online games, many of which are not
easily defended against by even kernel-level anti-cheat programs.
Not being into that 'scene', I was unaware of how far the technology
had developed. Not that any of the concepts are actually surprising -
I'd often speculated that using a secondary PC to monitor and overlay
information was a possibility - but I wasn't aware that such
techniques were actively being used.
Honestly, it all seems a bit overkill just to say "I sniped you
hahahaha" in an online shooter. I suspect that the presenter is being
a bit naive in assuming that cheats are merely being used for
bragging/trolling rights; as likely, the cheaters who invest in such
techniques are probably doing so because they're cashing in on their
wins somehow
(it probably ties into how closely tied online gaming has become with
gambling)
Still, if you're interested in a surface level description of how the
'pro' cheaters are doing it*, this is a good video to start with.
* in short: An interface card that does direct memory reads (hacked to
disguise itself as network card to make it less obvious) is installed
onto the PC running the game; this card reads the memory used by the
game, then pushes the data over to a second computer which interprets
the data, then overlays it - via an HDMI combiner - onto a screen
shared by both computers.