Sujet : Re: Speaking of old games...
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 25. Apr 2024, 03:12:04
Autres entêtes
Message-ID : <k7ej2jd0nlhfpcpul71ksvq38tqmnh2dag@4ax.com>
References : 1 2 3 4 5 6 7
User-Agent : Forte Agent 2.0/32.652
On Tue, 23 Apr 2024 21:18:52 +0200, Kyonshi <
gmkeros@gmail.com> wrote:
On 4/22/2024 9:10 PM, candycanearter07 wrote:
Kyonshi <gmkeros@gmail.com> wrote at 15:39 this Monday (GMT):
On 4/22/2024 4:48 PM, Justisaur wrote:
On 4/20/2024 3:07 PM, Ant wrote:
Justisaur <justisaur@yahoo.com> wrote:
...
I had an Atari ST after my C-64 that I played a of games on. I might
count my intellivision before the C-64, All I remember liking was the
D&D game, tennis, and blackjack, though those aren't PC games.
>
Well, those old computers are personal. ;) Even Macs.
>
Sorry if I wasn't clear, the 3 games I mentioned were on the
intellivision, which was a console.
>
>
ah, consoles are just personal computers with better PR
To be fair, they usually have better performance/price ratio.
>
until they don't and they need to come up with a new generation to catch
up with the PC market. I've seen that circle multiple times already.
And I'm not really sure they ever did... at least not since the 8-bit
days (and maybe not even then). If all you focused on was
price-per-MIPS, maybe you could count consoles ahead, but computers
always had other advantages, not least the immense lead in memory and
storage. Console's biggest advantage wasn't their performance, or even
(I'd argue) their price; it was their ease-of-use, both from the
standpoint of the developer and end-user. It also didn't hurt that
consoles were single-purpose devices dedicated to a single task,
whereas most PCs had to divvie up their capabilities between a variety
of different uses (many often running in the background).
If you bought a console, you knew you weren't getting top-of-the-line
computing capability; you were getting cut-rate computing that was
reasonably priced and - although limited in what you could do with it
- was as plug-n-play as your average toaster. But If you really wanted
to maximize the price-per-computer, you went with computers, whether
those were from retailer or custom jobs. It's why - despite unfounded
rumors like how the "Playstation 2" was being bought in bulk to
perform nuclear weapons development - consoles never found any real
use (outside hobbiests having fun with it) other than to play games.