Re: MIDI (was Re: They're Making A New Doom)

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Sujet : Re: MIDI (was Re: They're Making A New Doom)
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.action
Date : 13. Jun 2024, 18:41:03
Autres entêtes
Message-ID : <35bm6jlolkbt007d2j99ft5n2tp88514ua@4ax.com>
References : 1 2 3 4 5 6 7 8 9 10 11
User-Agent : Forte Agent 2.0/32.652
On Wed, 12 Jun 2024 21:49:19 +0300, Anssi Saari
<anssi.saari@usenet.mail.kapsi.fi> wrote:

Mike S. <Mike_S@nowhere.com> writes:
>
On Wed, 12 Jun 2024 11:51:15 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
>
Of course, iMuse didn't really have much to do how the music
/sounded/. It was just a virtual composing system that altered what
music played depending on the action on the screen.
>
I know what iMuse is but to be honest with you, I never really noticed
it doing its thing back in the day so I never saw it as a big deal to
me personally.
>
I'm not sure if I would've noticed either. OTOH, my musician roommate
back then pointed out the kind of fanfare the music system played when I
shot up some enemy fighters in X-Wing. And after that I started noticing.

It may also depend on what version of X-Wing you played.

The original "X-Wing" soundtrack - especially the in-flight gameplay
soundtrack was pretty limited in scope. It was essentially "low-key
'waiting theme' and 'action them', with a few interludes to swap
between them, and the occassional short sting ("friendly
reinforcements arrived", "enemy reinforcements arrived", "important
ship destroyed", etc. Within any one mission, it was quite
interesting... but it was the same music for EVERY SINGLE MISSION.
Whether you were doing a hit-n-run on an enemy convoy, or taking out a
minefield, or strafing laser turrets on the Death Star run, you heard
the same tune. It could incredibly monotonous incredibly fast.

"TIE Fighter" (and later, "Dark Forces") improved on the formula by
offering more variety. Not only did they have different tunes for
different missions, but there was more variety WITHIN each mission
too. I think that later versions of "X-Wing" (there were three in
total) improved the music selection somewhat.

So if I sound a bit down about iMuse in "X-Wing", that's why. It was
not an impressive use of the system in that game. Later titles used it
far better (and, of course, it was also used in many of LucasArts'
adventure games too. In fact, IIRC it was originally for the first
Monkey Isle game)



Date Sujet#  Auteur
10 Jun 24 * They're Making A New Doom37Spalls Hurgenson
10 Jun 24 +* Re: They're Making A New Doom23Justisaur
10 Jun 24 i+* Re: They're Making A New Doom21JAB
10 Jun 24 ii+* Re: They're Making A New Doom10Werner P.
10 Jun 24 iii`* Re: They're Making A New Doom9Sandro Santos
11 Jun 24 iii +* Re: They're Making A New Doom6Spalls Hurgenson
11 Jun 24 iii i`* Re: They're Making A New Doom5JAB
12 Jun 24 iii i `* Re: They're Making A New Doom4Spalls Hurgenson
12 Jun 24 iii i  `* Re: They're Making A New Doom3JAB
13 Jun 24 iii i   `* Re: They're Making A New Doom2Werner P.
14 Jun 24 iii i    `- Re: They're Making A New Doom1JAB
11 Jun 24 iii `* Re: They're Making A New Doom2Justisaur
11 Jun 24 iii  `- Re: They're Making A New Doom1Spalls Hurgenson
10 Jun 24 ii`* Re: They're Making A New Doom10rms
10 Jun 24 ii `* Re: They're Making A New Doom9Ant
11 Jun 24 ii  `* Re: They're Making A New Doom8Rin Stowleigh
11 Jun 24 ii   +* Re: They're Making A New Doom6Sandro Santos
12 Jun 24 ii   i`* Re: They're Making A New Doom5Rin Stowleigh
12 Jun 24 ii   i `* MIDI (was Re: They're Making A New Doom)4Ant
12 Jun 24 ii   i  `* Re: MIDI (was Re: They're Making A New Doom)3Spalls Hurgenson
12 Jun 24 ii   i   `* Re: MIDI (was Re: They're Making A New Doom)2Anssi Saari
13 Jun 24 ii   i    `- Re: MIDI (was Re: They're Making A New Doom)1Spalls Hurgenson
12 Jun 24 ii   `- Re: They're Making A New Doom1Rin Stowleigh
12 Jun 24 i`- Re: They're Making A New Doom1Spalls Hurgenson
10 Jun 24 `* Re: They're Making A New Doom13Werner P.
10 Jun 24  +* Re: They're Making A New Doom8Werner P.
10 Jun 24  i+* Re: They're Making A New Doom5Ant
11 Jun 24  ii+* Re: They're Making A New Doom3Spalls Hurgenson
11 Jun 24  iii`* Re: They're Making A New Doom2Justisaur
11 Jun 24  iii `- Re: They're Making A New Doom1Spalls Hurgenson
11 Jun 24  ii`- Re: They're Making A New Doom1Xocyll
11 Jun 24  i`* Re: They're Making A New Doom2Xocyll
11 Jun 24  i `- Re: They're Making A New Doom1Ant
11 Jun 24  `* Re: They're Making A New Doom4Spalls Hurgenson
11 Jun 24   +* Re: They're Making A New Doom2Xocyll
13 Jun 24   i`- Re: They're Making A New Doom1Werner P.
13 Jun 24   `- Re: They're Making A New Doom1Werner P.

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