Sujet : Re: Two Random PC Business Facts
De : noway (at) *nospam* nochance.com (JAB)
Groupes : comp.sys.ibm.pc.games.actionDate : 16. Jun 2024, 10:30:57
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <v4mbci$3vuup$1@dont-email.me>
References : 1 2 3 4 5 6 7 8 9
User-Agent : Mozilla Thunderbird
On 15/06/2024 18:24, Spalls Hurgenson wrote:
And then watch as your market starts to shrivel up in front of you,
and you wonder what you'll do once those whales that are keeping you
alive find something new to throw their money at.
The thing I objected to with WoT was as MTX was pushed harder and harder it changed from money being mainly a time saver to money being an in-battle advantage. Oh that tech tree tank you've worked on for many, many hours to make it as competitive as possible, well we've just released a paid for tank that outclasses it. Sucks to be you!
I'm just not interested in a game where it fills liked I'm forced to spend money, and keep spending it, not to be at a practically disadvantage.
As for whales, boy there are some in that game. You'd have players who'd only been in the game for four or so months and had already managed to spend several hundred pounds. You'd think they'd take a step back and say, is this really a good idea.