Sujet : Re: MS Flight Sim 2024 in the news
De : noway (at) *nospam* nochance.com (JAB)
Groupes : comp.sys.ibm.pc.games.actionDate : 02. Jul 2024, 09:46:23
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <v60ep0$1ilkj$1@dont-email.me>
References : 1
User-Agent : Mozilla Thunderbird
On 01/07/2024 02:36, Spalls Hurgenson wrote:
Obviously, this isn't a problem unique to MSFS 2020; just ask any
player of a Ubisoft game, right? These online entanglements threaten a
lot of classic games. But rare is the single-player game so dependent
on online assets as the 2020 Flight Sim.
(Technically, it is possible to play MSFS 2020 offline... if you're
willing to spare a couple petabytes to caching all the data.)
I'm in two minds about this one. I never played the game but from what you're saying this is different from single player games that are unnecessarily entangled with online components. This one has a reason to do it so the exchange is if you want this really expansive world then you need to accept the price is one day it will disappear.
The clincher though will be what will MS do once it's released.