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On Tue, 09 Jul 2024 12:27:00 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
>With that out of the way, I've kept many of my older hand-drawn maps>
from that era and have a certain nostalgic appreciation towards them.
But I'm not going to ever bother doing anything so insane again. If
your game's labyrinths are so complex that mapping is required? That's
a game I'm probably not playing. (you're probably the sort of
developer that thinks teleport traps and spinners are fun too.)
I kept a lot of my hand drawn maps as well for the same reason you
kept yours. Nostalgic appreciation sums it up nicely for me.
>
However, I am still willing to make maps these days but with digital
mapping tools now. But I do have my breaking point. I gave up on
Bard's Tale 2 (the original, not the remake) awhile back because
mapping it was becoming a pain in the ass.
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