Sujet : Re: Developer Rules
De : candycanearter07 (at) *nospam* candycanearter07.nomail.afraid (candycanearter07)
Groupes : comp.sys.ibm.pc.games.action alt.slack talk.bizarreSuivi-à : comp.sys.ibm.pc.games.actionDate : 16. Jul 2024, 16:00:07
Autres entêtes
Organisation : the-candyden-of-code
Message-ID : <slrnv9d2it.6f0.candycanearter07@candydeb.host.invalid>
References : 1 2 3 4
User-Agent : slrn/1.0.3 (Linux)
["Followup-To:" header set to comp.sys.ibm.pc.games.action.]
Zersterer <
nochsfentor@yahoo.com> wrote at 16:55 this Monday (GMT):
candycanearter07 wrote:
>
An "immersive" game doesn't have to be realistic, it just needs to be
consistent with its world and have characters you care about
>
The most immersive game is USENET, where posters squirm this way and
that, jump and duck, doing anything they can to avoid following up one
of your posts. You're tainted!
Am I supposed to set Followup-To or not?? I have gotten conflicting
advice about this from multiple people!
-- user <candycane> is generated from /dev/urandom