Sujet : Re: Did EGA Save PC Gaming?
De : zaghadka (at) *nospam* hotmail.com (Zaghadka)
Groupes : comp.sys.ibm.pc.games.actionDate : 24. Jul 2024, 16:08:00
Autres entêtes
Organisation : E. Nygma & Sons, LLC
Message-ID : <3062ajtdnhpltv4vn3k2sutn2fh7s3ulnk@4ax.com>
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On Tue, 23 Jul 2024 13:17:47 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
Until "Doom", as far as outsiders were concerned, there was nothing
exciting about the PC platform, even if it actually did have a vibrant
gaming scene. Did "Doom" save PC gaming? No; I think the platform
would have been going strong for years afterwards. But it gave it an
exclusive it never had before that made it less of a laughing stock
wannabe reputation amongst console gamers.
I probably shouldn't have put this in a footnote then.
**** Arguably, DOOM is the seminal "killer app" for the current market.
That is where the PC gaming excitement really took off. I remember people
flocking to game stores for the shareware disk. I saw stores _run out_ of
the shareware disk. It was a stroke of marketing genius.
People at my place of work wanted to play DOOM, but all their computers
could handle was Wolf3d, and their minds were blown when I installed it.
They had never heard of it.
Productivity plummeted. My popularity at work soared.
-- ZagNo one ever said on their deathbed, 'Gee, I wish I hadspent more time alone with my computer.' ~Dan(i) Bunten