Sujet : Re: Humble Choice for August 2024
De : justisaur (at) *nospam* yahoo.com (Justisaur)
Groupes : comp.sys.ibm.pc.games.actionDate : 07. Aug 2024, 18:27:55
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <v90aqr$37ohq$1@dont-email.me>
References : 1 2 3
User-Agent : Mozilla Thunderbird
On 8/7/2024 10:00 AM, Spalls Hurgenson wrote:
On Wed, 7 Aug 2024 08:58:15 +0100, JAB <noway@nochance.com> wrote:
On 06/08/2024 20:51, Spalls Hurgenson wrote:
>
* High On Life
https://store.steampowered.com/app/1583230/High_On_Life/
The one with the talking gun. Coarse and sophomoric,
its style belies its solid gameplay, but damn you'd
better be able to stomach the stupid jokes and visuals.
It's not half as funny as it thinks it is (well, unless
you play it while high, in which case you'll probably
have a blast). But the shootie-shoot-shoot bits are
well done.
Actual humour in games is pretty rare in my opinion. What is far more
common is attempted humour that only appeals to the type of person that
thinks knob gags are the way to go. Some games that I found at least
amusing though are Tales From The Borderlands and Portal I/II. Not laugh
out loud funny but more raise a smile funny and possibly a titter.
Humor is hard because it very, very often depends on precise pacing
for its gags. And controlling the pacing is one of the biggest
difficulty in computer games, because -unless you completely railroad
the players- it's the gamer who determines what happens and when.
It can be done, of course; it can even be done well sometimes. There
are a variety of methods you can use too (for instance, just keep the
jokes to the cutscenes, when the player has no control except to
watch). "High on Life" seems to rely on the 'constant stream'
methodology; just keep nattering about with endless cracks and japes.
Some of them will inevitably hit. But the disadvantage to this is that
a) the nonstop noise can get annoying really quickly, and b) it's hard
to maintain a stream of quality jokes, so as often you're hearing
b-list material.
Plus, humor is so incredibly subjective... not only amongst people,
but to the same person at different times. What's funny to somebody
today might not be tomorrow, depending on their mood and things going
on in their life.
There are some games which do it well, but a lot of developers just
don't have the talent. So they go with "haha, isn't this weird and
offbeat!" and hope for cheap laughs. Which works in the short-term,
because laughter is essentially just an expression of surprise, but it
doesn't have any lasting impact. "High on Life" seems to fall into
this latter category.
Seeing as it has "High" in it, I'm guessing it's humor for stoners. I definitely don't find any of that particularly funny, and would probably get annoyed by it quickly.
-- -Justisaur ø-ø(\_/)\ `-'\ `--.___, ¶¬'\( ,_.-'
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