Sujet : Re: Assassin's Creed Odyssey
De : werpu (at) *nospam* gmx.at (Werner P.)
Groupes : comp.sys.ibm.pc.games.rpg comp.sys.ibm.pc.games.actionDate : 02. Sep 2024, 07:20:29
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vb3lfe$1s8ca$2@dont-email.me>
References : 1
User-Agent : Mozilla Thunderbird
Am 13.08.24 um 15:29 schrieb kyonshi:
If there's one thing that annoys me though it's the crowded world it
presents. Unlike World of Warcraft for example, which is a great example
of building a world that is both small but looks big, this one grates my
suspension of disbelief almost immediately. It's all ok when you are on
the tiny island at the start, but once you find an Athens where the walled
passage to Piraeus is a 100 meter wall section, and where you can see the
houses on Salamis from the port... yeah. Everything's a bit... small.
My main problem is the repetitiveness of the side missions just to fill the world, less would have been more for this game. It would have been an excellent game if they just focused on the main story and added a little bit of fluff and reduce the open world to semi open!
But basically you go into every town and every town has the same 5-10 soulless side missions which partially you have to perform to get the stats ramped up until you can continue the main mission. Thats the reason why I only play this game in chunks, I usually get bored by it after 5-10 hours. Also given that I live in Europe and have been to Greece several times, the setting is historic for me but not exotic!