Sujet : Re: Today is the One Year Anniversary For The Release of Starfield
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 08. Sep 2024, 17:10:11
Autres entêtes
Message-ID : <lqirdj14hg7a5aob5eooibsd4hi88tnrrt@4ax.com>
References : 1 2 3
User-Agent : Forte Agent 2.0/32.652
On Sat, 7 Sep 2024 21:43:43 -0700, Dimensional Traveler
<
dtravel@sonic.net> wrote:
On 9/7/2024 12:46 PM, Anssi Saari wrote:
"rms" <rsquiresMOO@MOOflashMOO.net> writes:
Yes, yes it is. And I still haven't played it!
I'm waiting for it to drop below 30 euros. Mixed reviews on Steam is
never a good sign. Some of the comments make it sound like that old
Microsoft space soup game, free something? Oh, Freelancer.
That game where people you met in different places said one of the few
different lines over and over. And space modeled like soup. I remember I
had fun trying to guess which line generic person #5678 of generic
faction #123 would utter but that got boring after a while.
>
"space modeled like soup"?
I mean, I don't know exactly what Anssi Saari meant by that comment,
but it's as good a description of Freelancer as any.
That game had /very/ cloudy space, and planets and bases scattered
about like the random pasta- and veges in alphabet soup. That -and the
tramline FTL- helped destroy any sense of being in deep space. I know
it's a favorite of some, but I never thought very much of the game. It
didn't have exciting combat, its exploration/trading compared poorly
even against the original Elite, and it had an unfulfilling narrative.
Just a poor effort all around.
Soup-space. I like it. Good description.