Sujet : Re: Today is the One Year Anniversary For The Release of Starfield
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 09. Sep 2024, 16:16:56
Autres entêtes
Message-ID : <mp3udjttmn9h3vqdg5vtqpogfr121jsqga@4ax.com>
References : 1 2 3 4 5
User-Agent : Forte Agent 2.0/32.652
On Mon, 09 Sep 2024 05:12:34 -0400, Xocyll <
Xocyll@gmx.com> wrote:
>
Microsoft, fucking gaming in the ass since whenever they decided to
enter gaming.
I don't think that the flaws in Freelancer can be blamed on Microsoft.
Yes, they published the game, but it's almost entirely the vision of
Chris Roberts (of "Wing Commander" and lately "Star Citizen" fame).
They rescued it after Roberts nearly bankrupted the company. The worst
you can say about Microsoft is that they only supported the game for
five years.
And despite your complaints about "Freelancer", a lot of people quite
liked the game. I never thought it was great but, then again, I never
really was a huge fan of Elite-style space-sims anyway. There's still
a community of devotees playing and updating the game with various
mods.
Honestly, I don't have that much of a beef with Microsoft and gaming.
While PC gaming has never been a major component of the company, their
releases have generally been good. Their biggest sin was their
sporadic attention to the hobby during the XBox/XBox360 years (and the
travesty that was Games For Windows). But I've never particularly
found their games to be bad. Rarely would they release anything that
would become a classic, but usually it was on the higher side of
average.
But opinions vary. ;-)