Re: DEI based game design

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Sujet : Re: DEI based game design
De : rstowleigh (at) *nospam* x-nospam-x.com (Rin Stowleigh)
Groupes : comp.sys.ibm.pc.games.action
Date : 13. Sep 2024, 00:33:57
Autres entêtes
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Also don't mistake what I said there for a right-wing nut job rant.
I'm so far from that it may not even be worth trying to explain.  I
have friends that are like family to me by the dozens in the music
industry, and that is the most open-minded sub-culture you can
imagine, with people of all types.  Some of the great pioneers of
synthesis were transgender, gay, black etc. and they all get nothing
but respect.

The problem is injecting politics into games in settings where it
makes no sense and/or breaks immersion. 

Make a game where the backdrop is some modern urban or suburban
setting, and you have many more liberties with character dialog,
character customization, etc. without breaking immersion.  Injecting
copious amounts of female soliders running around in a multiplayer WWI
or WWII game shooting and screaming is a design decision that could
only be made after a chemical labotomy or major head trauma has
affected the designer's sense of good judgement.

Date Sujet#  Auteur
12 Sep 24 * DEI based game design11Rin Stowleigh
13 Sep 24 `* Re: DEI based game design10Rin Stowleigh
13 Sep 24  `* Re: DEI based game design9Xocyll
15 Sep 24   `* Re: DEI based game design8JAB
15 Sep 24    +- Re: DEI based game design1Dimensional Traveler
20 Sep 24    `* Re: DEI based game design6Xocyll
20 Sep 24     `* Re: DEI based game design5Spalls Hurgenson
21 Sep 24      +- Re: DEI based game design1Rin Stowleigh
23 Sep 24      +- Re: DEI based game design1Xocyll
30 Sep 24      `* Re: DEI based game design2JAB
30 Sep 24       `- Re: DEI based game design1candycanearter07

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