Sujet : Re: Finally, Valve!
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 17. Sep 2024, 15:38:34
Autres entêtes
Message-ID : <1q4jej9j11e4fsni8m13n5lqtvbombdo9i@4ax.com>
References : 1 2
User-Agent : Forte Agent 2.0/32.652
On Mon, 16 Sep 2024 18:08:10 -0700, Dimensional Traveler
<
dtravel@sonic.net> wrote:
On 9/16/2024 9:33 AM, Spalls Hurgenson wrote:
As a 'family' feature, though, I'm still a bit creeped out that I'd
have to create online accounts for each of my kids just to let them
play my games. I understand the logistical and technical reasoning
behind it, but it still feels weird giving corporations access to
children that way. Maybe in another twenty years, Valve will figure
out a way to let the kids play their parents games without having to
sell their souls to the industry first...
But isn't collecting children's souls the whole point of running a game
company?!
Yes.
But that's because, as we all know, early video-game companies were
allied with Satan. Didn't your local preacher warn you about that in
the 80s? What do you think all those quarters plunked into arcade
machines actually represented? You don't think they were in it for the
purported monetary value of those discs, do you? Every time you fed
one of those machines, you were feeding it a tiny bit of your soul.
However, by 2050, souls will be passe. Satan is out; AI is in. Our AI
overlords will probably be more interested in using us for batteries,
or something. Valve will probably adapt Steam so it sucks pure
life-energy out of the children to keep their processors running. ;-)