Sujet : Re: Ubisoft to add offline mode to The Crew 2
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 26. Sep 2024, 16:17:25
Autres entêtes
Message-ID : <qfuafjpl8u53fl8q9jpra21r2qguqvcu8a@4ax.com>
References : 1 2
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On Wed, 25 Sep 2024 14:19:09 -0600, PW
<
iamnotusingonewithAgent@notinuse.com> wrote:
On Thu, 12 Sep 2024 12:21:15 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
>
>
And people say bitchin' on the Internet never gets you anywhere!
>
Thanks to the effort of a variety of Internet personalities (but
mostly Ross Scott) bringing to attention how damaging 'always-online'
games are to the consumer (and industry) it seems that Ubisoft is
doing an about face, and actually adding an offline mode to "The Crew
2". Sadly, it's too late to save the original (and much superior)
original game, but it's a step in the right direction. I only hope
this isn't just a one-time panacea tossed to the fans, and that we see
offline modes added into other games as well. And maybe other
developers take note too, please?
>
Anyway, for what it's worth, you can grab "The Crew 2" for one dollar
USD today. Even at that price, I'm not sure the game is worth it but
if you've ever wondered about it, maybe now's the time to grab it.
Not the car driving sim/game, right?
Yup, that's the one.
The Crew 2 is $50 at Steam with mixed reviews.
In fairness, I did make the announcement two weeks ago. You can expect
a sale like that to last forever.
The game is definitely not worth full price. For a dollar, sure; maybe
it was worth it to give the game a look (assuming you can stomach the
UPlay requirement) but it was _never_ worth full price. The sequel
lacks all the charm of the original -whizzing across the virtual US in
the first "The Crew" game was a blast- and adds nothing worthwhile.
Sorry you missed out on the sale. Never put off until tomorrow a
chance to make The Number go up when you can do it today... or however
that old addage goes. ;-)