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JAB <noway@nochance.com> looked up from reading the entrails of the pornYep that was the problem I had. Oh a dungeon to explore, what story and secrets does it have to tell - the answer, absolutely nothing!
spammer to utter "The Augury is good, the signs say:
On 02/11/2024 05:07, Justisaur wrote:Daggerfall (all one word) had proceduralized generated randomI probably have most if not all the Elder Scrolls games, but didn't>
really enjoy the majority of them. Only Daggerfall and Skyrim. I still
bought or obtained them.
I was late to the party with Dagger Fall and the graphics made my eyes
bleed and it also didn't help that I didn't really get the format of the
game. Oblivion I liked until I realised just how much of the content was
procedurally-generated and the main quest was go to tower, kill
everything, repeat at next tower. Skyrim, loved it.
landscapes.
instanced dungeons were hand crafted.
Oblivion was even more generated content and ever tower was the same,
kill shit as you climb tower(s) and flip between towers til you reach
own and close rift.
Literally the same thing over and over again.
Daggerfall had its issues, but it was the peak of the series.I can't compare it to Daggerfall but Skyrim although it felt compact I did just enjoy wandering about to see what I could find. It's the same reason I really like FO:3/NV.
Skyrim was so small it basically happened in the back yard, whereas if
you look at the space on the map, it's supposed to be the size or larger
than Daggerfall.
Supposed to be the size of the mid west, but actually the size of Maine.
Next elder scrolls game - suppose to be thousands of sq kilometers,But think of the MTX there will be!
actual size, living room in tiny apt.
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