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Dimensional Traveler <dtravel@sonic.net> wrote at 01:52 this Saturday (GMT):Yup.On 11/8/2024 10:10 AM, candycanearter07 wrote:Yeah, like how far away it's perceived?Kyonshi <gmkeros@gmail.com> wrote at 10:59 this Friday (GMT):>On 11/7/2024 10:40 PM, candycanearter07 wrote:>Ant <ant@zimage.comANT> wrote at 02:19 this Thursday (GMT):>candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote:>Ant <ant@zimage.comANT> wrote at 01:48 this Wednesday (GMT):>Spalls Hurgenson <spallshurgenson@gmail.com> wrote:[snip]Of course, that's only to be expected, since you're ripping out core>
functionality. But if you're tempted to experience the game and don't
have a VR headset, just watch somebody play it on YouTube or
something. You'll get a much better appreciation of what the game is
about than trying it without the headset.
I don't like wearing the VR stuff. :( I'll wait for the holodeck version. :-PIs it too big for you?>
Yes, and I wear an external hearing aid so it doesn't fit. I don't even
like wearing glasses!
>
Ah, yea.. I wear glasses too, and it makes VR kinda annoying to use.
Humm... I never tried it, but I assumed it would work at least with
short-sighted people, considering the monitors are right in front of
your eyes? Or am I completely off mark there?
>
For me at least, its still a bit blurry unless you're wearing your
glasses too. I know there are perscription VR lenses, but obviously
those would be way too much of a hassle unless you own a pair.
I suspect it isn't how close the projection is to the eyes but how
"deep" and far away the objects in view are projected to be. If that
makes sense.
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