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On 10/11/2024 15:27, Spalls Hurgenson wrote:On Sun, 10 Nov 2024 11:43:11 +0000, JAB <noway@nochance.com> wrote:>
On 08/11/2024 16:44, Ant wrote:Ant <ant@zimage.comant> wrote:>JAB <noway@nochance.com> wrote:>If anyone wants this I've put the code on the Steam group.Me please as shown in here and there. ;)>
Ooh, I see and got it. Thanks. :D
It's not a bad game but I found it difficult to enjoy as I fell for the
hype about how it played when in reality it's just a solid FPS shooter
in a different environment. I'm pretty sure that it was the last game
ever that I pre-ordered, still it came in a nice metal case so there's that!
The hype for this game (well, the original edition) was enormous on
release, with many claiming it would be the next sandbox-sim like
"Deus Ex" and "System Shock". But it was so limited in comparison that
these claims pretty much fell apart once you played it. I often
hesitate to make claims of 'consolitis' being the cause, but I think
in this case it would be quite merited; the hardware of the time
(especially the limited memory) resulted in a much weaker experience.
"Bioshock" wasn't without its good points; it's take-down of Randian
beliefs was on-point, the game's aesthetics were impressive (if not in
the least bit realistic) and the water effects were top-notch. But the
gameplay was unspectacular, with far too much reliance on the "ooh,
there's an oil pit I can light on fire" environmental trickery to
carry the game.
The "Remastered Edition" was incredibly disappointing, since it was
largely bringing the console editions up to the quality of the PC
version. On the PC, it's hard to even notice any changes. It's still
the better version to play but if you've the older edition already,
there's no real need to go out and replay the newer.
One of the disappointments that stood out was the early gameplay footage
showing the interesting use of traps and the environment. The problem,
it was just easier to shot them in the face so why bother!
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