Sujet : Re: Farewell
De : rstowleigh (at) *nospam* x-nospam-x.com (Rin Stowleigh)
Groupes : comp.sys.ibm.pc.games.actionDate : 23. Nov 2024, 02:42:38
Autres entêtes
Message-ID : <cub2kj9da818srjs5u39tub9a6ua9akhj8@4ax.com>
References : 1
User-Agent : Forte Agent 4.0/32.1071
On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
<
wichitajayhawks@msn.com> wrote:
I can sense the embargo.
Reading through the paperwork, I believe the restrictions only apply
to those who have used the word "narrative" in excess of the allowable
threshold.
In gaming discussions, it's still generally safe to use the word
"story" when that's what you meant before popular culture had anyone
reaching for more syllables or failed linguistic cleverness attempts.
The popularization of "narrative" as a buzzword is part of the DEI
strategy to imply that anything not to one's liking has been part of a
"controlled narrative", but it really never had a valid home in gaming
discussions.
Usage of it may be fine in some cases or social circles mind you, but
when discussing gaming, the "narrative" is ALWAYS controlled.... even
when it may have been implemented non-linearly, so the word was never
really welcomed or needed outside of the audience of "The View".
Therefore, the only way to avoid the embargo is to revert to limiting
ones vernacular to the term "story" when that's what's meant. This
doesn't trigger the syllable threshold and keeps one safe from the
embargo.