Sujet : Re: What Have You Been Playing... IN NOVEMBER 2024?
De : wipnoah (at) *nospam* gmail.com (H1M3M)
Groupes : comp.sys.ibm.pc.games.actionDate : 03. Dec 2024, 08:54:28
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vimdfm$3udfc$1@dont-email.me>
References : 1
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Spalls Hurgenson wrote:
What Have You Been Playing... IN NOVEMBER 2024?
I swear, this gets harder every month. I don't know where october gaming ends and November gaming begins anymore.
I think I may have been playing:
- The Binding of Isaac: Rebirth
- Professor Layton vs Ace Attorney
- World of Warcraft Classic
- Link's Awakening (remake)
- Link's Awakening (original)
The long read:
//The Binding of Isaac: Rebirth
It's officially the game I have put more hours into it since I have an Steam account, something I'm not happy about it. There's a discussion, "Isaac is a Roguelike". "No, Isaac is a Roguelite". "Both of you dildos are wrong, only things that are like Rogue can be Roguelikes" (Dildo as an insult provided by Metapocalypse). If we use "roguelike in the sense of a game with high risk, high difficulty, never ever getting easy, etc), Binding of isaac is a weird game. I perceived as a roguelike, but then I began wondering if the game was a roguelite, given how with each run it seemed to get progressively easier thanks to the unlocks.
Well, not roguelike nor roguelite. more like "The guy who does not want you to use the term roguelike screaming 'karma, bitch!!!'". The game balance makes it so that the more you play, the worse it gets, until the game finally got too hard and I hit a massive wall, made worse by the Repentance DLC that removed all the easy strategies (why it felt like roguelite when it was Afterbirth+). I should have quit a long time ago when the run counter got to -19, but I just could not. I literally had to "cheat" the game to reduce the handicap: Ditching the Steam Deck, using a minimal latency computer screen, a wired dual sense because the button separation actually matters and I was using Snes separation buttons (also the extra non slip rubber coating in the analogs), and tooling the config files to make the game less zoomed out so that I could play on a smaller part of the screen an focus better.
Well, I sorta did it. Got the negative, defeated Satan 5 times, and gained access to the Dark Room where The Lamb was waiting for me. After that, the next day I managed to kill the angels, get to the dark room again and open the golden doors, encountering the true final boss of the game: Mega Satan. This guy has damage scaling so that it always poses a challenge and you can't kill him fast. The battle was so long and hard that when i finally got over it, I finally was able to put down the game. There's a lot more stuff after 10 years of expansions, but I feel like this is skill ceiling. Feels good that the urges are finally satiated.
//World of Warcraft Classic
I don't know what I was expecting, but definitely not this. I have not played WoW for more than 2 months in my whole life, and that was when the game was in Mists of Pandaria and Warlords of Draenor. Just clicking on an enemy and waiting until it dies while pressing the number row is... eh. Like if I wanted to do that, I'd rather play Diablo II and III. Maybe it made sense playing as a hunter with a firearm, but as a warrior, I expected to be able to circle around the enemy, parry, evade, jump... It's like my brain wants more Dark Souls, Ocarina of Time or Nier Automata combat. And obviously I'm playing solo, so not great
//Professor Layton vs Ace Attorney
Making things clear: I love Ace Attorney, I hate Layton. Only playing this because I have run out of Ace Attorney games. Hate the puzzle sections, suffer with them until I can get to the Ace Attorney trial sections
//Zelda: Link's awakening remake
This monstrosity should not exist. they ruined a perfectly good game.
//Zelda: Link's awakening (original)
I was angry enough at the remake to quit and play the gameboy original instead. So much better in every sense: Music, controls, framerate, graphics... This time I played it in japanese, since it makes the game much faster (less text to scroll) and I don't need to read the text to play anymore. Too many years replaying it.