Sujet : Re: 2024 c.s.i.p.g.action Holiday Give-Away Day #0000000000aa...xs-Iã_Ãè<buffer overflow>
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 17. Dec 2024, 17:15:37
Autres entêtes
Message-ID : <t283mj905fh3j0k53q3ptaq4eaqvuls3ms@4ax.com>
References : 1 2 3
User-Agent : Forte Agent 2.0/32.652
On Tue, 17 Dec 2024 11:07:47 +0000, JAB <
noway@nochance.com> wrote:
On 17/12/2024 08:00, Geeknix wrote:
On 2024-12-16, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
Tried to get this, says it is already taken :-(
The problem with these keys is that it's hard to figure out why they
don't work. Did I get a bogus key? Was it valid for a while but
expired? Did I mistype the key? Did a lurker snatch it out from
underneath us? (Did Ant try to claim it only to find out he already
owned it? ;-) There's really no way to tell. There isn't even a way
for me to test if a key is valid before I offer it here.
So it's always a bit of a gamble giving these keys out. But that's
part of the fun!
(In the case of Call of Juarez, the key is fairly 'fresh', acquired
less than a month ago, and it actually was something I paid for (as
part of a bundle) as opposed to being some freebie. So I suspect the
reason it wasn't working was because someone sneaked it away. You're
welcome, unseen lurker; enjoy the game!)
You're not really missing out on much to be honest. Out of the series
the one I really like is CoJ:Gun Slinger. That one changes the direction
somewhat as it goes for a more fake tongue-in-cheek Wild West you see in
some movies including the story is kinda played out as a voice over of
sometimes embellished situations. There are even parts where the story
is 'rewound' as some of the details are incorrect. Then you do of course
have the shoot outs so beloved of movies.
>
I'm a bit more forgiving with the original Juarez game, although I
admit a lot of its best points only look impressive when compared to
its contemporaries. 18 years of development made its strengths look a
lot less impressive. But it had pretty good visuals for its time, and
its maps were massive... even if most of its levels didn't make good
use of all that size. The gunplay was pretty good too.
Where the game really failed was its mission structures; enemy
placement and pacing were pretty poor, and at times the game could be
quite tedious. Its controls were a bit clunky too, which was a bit
problematic since one of the two characters relied on his speed and
agility, and the game really didn't let you take advantage of that.
The story and characters were a bit weak too.
But at times, the game really captured the feel of being on a
wild-west adventure, and it covered most of the tropes fairly well.
It's not the best western FPS, but it still ranks pretty high... even
if that's mostly because there just aren't that MANY western FPS games
to begin with. ('Fifth best western FPS ever made' isn't as compelling
an award if there are only seven western FPS games, after all ;-)
The developers later went on to make the "Dying Light" games (the ones
with parkour and zombies).