Sujet : Re: Gamplay "mechanics" you don't like?
De : rridge (at) *nospam* csclub.uwaterloo.ca (Ross Ridge)
Groupes : comp.sys.ibm.pc.games.actionDate : 21. Dec 2024, 18:45:45
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vk6us9$59rc$1@dont-email.me>
References : 1 2 3 4
User-Agent : trn 4.0-test77 (Sep 1, 2010)
Mike S. <
Mike_S@nowhere.com> wrote:
I remember one mission I could not do in Wing Commander because the
damn guy I needed to protect from the Kilrathi kept dying. I thought
that was the second game though but after reading your post I am now
wondering if it was the first game and I am thinking of the exact same
mission you are.
There was probably an escort mission like that in both games, but I
also remember having trouble with an escort mission in the original
Wing Commander. Fortunately someone posted a strategy for beating that
mission here on Usenet. The trick was to break off from dogfighting
when you heard the ship you're supposed to attack come under fire and
go to its defence.
It was then I realized I was playing the game in realistic mode as I
didn't have a sound card then and so couldn't hear anything. Just like
you'd expect in the vacuum of space.
-- l/ // Ross Ridge -- The Great HTMU[oo][oo] rridge@csclub.uwaterloo.ca-()-/()/ http://www.csclub.uwaterloo.ca:11068/ db //