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That's basically my view but I feel the problem comes when it's been added not because it's a positive for the game experience but instead just used as cheap filler so the game is longer.I really don't like grinding at all and to me character progressions should be based on organic rewards from just playing the game. It's one of the reasons I don't even like crafting in games, I have no interest in wondering around trying to gather ingredients.Oof, crafting. Yeah that's another thing I usually don't like. There's some games where it's pretty limited and it works. Or just the game is about crafting like Minecraft.
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